osgAL::SoundState Member List

This is the complete list of members for osgAL::SoundState, including all inherited members.

allocateSource(unsigned int priority=0, bool registrate_as_active=true)osgAL::SoundState
apply()osgAL::SoundState
className() const osgAL::SoundState [inline, virtual]
clone(const osg::CopyOp &copyop) const osgAL::SoundState [inline, virtual]
cloneType() const osgAL::SoundState [inline, virtual]
getAmbient() const osgAL::SoundState [inline]
getDirection() const osgAL::SoundState [inline]
getEnable() const osgAL::SoundState [inline]
getGain() const osgAL::SoundState [inline]
getInnerAngle() const osgAL::SoundState [inline]
getLooping() const osgAL::SoundState [inline]
getMaxDistance() const osgAL::SoundState [inline]
getName() const osgAL::SoundState [inline]
getOccluded() const osgAL::SoundState [inline]
getOccludeDampingFactor() const osgAL::SoundState [inline]
getOccludeScale() const osgAL::SoundState [inline]
getOuterAngle() const osgAL::SoundState [inline]
getOuterGain() const osgAL::SoundState [inline]
getPitch() const osgAL::SoundState [inline]
getPlay()osgAL::SoundState [inline]
getPosition() const osgAL::SoundState [inline]
getPriority() const osgAL::SoundState [inline]
getReferenceDistance() const osgAL::SoundState [inline]
getRelative() const osgAL::SoundState [inline]
getRolloffFactor() const osgAL::SoundState [inline]
getSample() const osgAL::SoundState [inline]
getSource() const osgAL::SoundState [inline]
getStopMethod() const osgAL::SoundState [inline]
getStream() const osgAL::SoundState [inline]
getVelocity() const osgAL::SoundState [inline]
hasSource() const osgAL::SoundState [inline]
isActive()osgAL::SoundState
isPlaying()osgAL::SoundState [inline]
isPlaying() const osgAL::SoundState [inline]
libraryName() const osgAL::SoundState [inline, virtual]
operator=(const SoundState &state)osgAL::SoundState
releaseSource()osgAL::SoundState
setAmbient(bool flag)osgAL::SoundState [inline]
setDirection(const osg::Vec3 &dir)osgAL::SoundState [inline]
setEnable(bool flag)osgAL::SoundState
setGain(float gain)osgAL::SoundState [inline]
setLooping(bool flag)osgAL::SoundState [inline]
setMaxDistance(float max)osgAL::SoundState [inline]
setName(const std::string &name)osgAL::SoundState [inline]
setOccluded(bool f)osgAL::SoundState [inline]
setOccludeDampingFactor(float d)osgAL::SoundState [inline]
setOccludeScale(float d)osgAL::SoundState [inline]
setPitch(float pitch)osgAL::SoundState [inline]
setPlay(bool flag)osgAL::SoundState [inline]
setPosition(const osg::Vec3 &pos)osgAL::SoundState [inline]
setReferenceDistance(float distance)osgAL::SoundState [inline]
setRelative(bool flag)osgAL::SoundState [inline]
setRolloffFactor(float roll)osgAL::SoundState [inline]
setSample(openalpp::Sample *sample)osgAL::SoundState [inline]
setSoundCone(float innerAngle, float outerAngle, float outerGain)osgAL::SoundState [inline]
setSource(openalpp::Source *source)osgAL::SoundState
setStopMethod(openalpp::SourceState s)osgAL::SoundState [inline]
setStream(openalpp::Stream *stream)osgAL::SoundState [inline]
setVelocity(const osg::Vec3 &vel)osgAL::SoundState [inline]
SoundState()osgAL::SoundState
SoundState(const std::string &name)osgAL::SoundState
SoundState(const SoundState &state)osgAL::SoundState [inline]
~SoundState()osgAL::SoundState


Generated on Mon Oct 8 10:42:13 2007 for osgAL by  doxygen 1.5.3