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BevelFilter.h

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00001 // 
00002 //   Copyright (C) 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
00003 // 
00004 // This program is free software; you can redistribute it and/or modify
00005 // it under the terms of the GNU General Public License as published by
00006 // the Free Software Foundation; either version 3 of the License, or
00007 // (at your option) any later version.
00008 // 
00009 // This program is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 // GNU General Public License for more details.
00013 // 
00014 // You should have received a copy of the GNU General Public License
00015 // along with this program; if not, write to the Free Software
00016 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00017 
00018 
00019 #ifndef GNASH_BEVELFILTER_H
00020 #define GNASH_BEVELFILTER_H
00021 
00022 #include "BitmapFilter.h"
00023 
00024 #include <boost/cstdint.hpp> // for XintXX_t
00025 
00026 namespace gnash {
00027 
00028 // A bevel effect filter.
00029 class BevelFilter : public BitmapFilter
00030 {
00031 public:
00032     typedef enum
00033     {
00034         OUTER_BEVEL = 1,
00035         INNER_BEVEL = 2,
00036         FULL_BEVEL = 3
00037     } bevel_type;
00038 
00039     // Fill from a SWFStream. See parser/filter_factory.cpp for the implementations.
00040     virtual bool read(SWFStream& in);
00041 
00042     virtual ~BevelFilter() { return; }
00043 
00044     BevelFilter() : 
00045         m_distance(0.0f), m_angle(0.0f), m_highlightColor(0),
00046         m_highlightAlpha(0), m_shadowColor(0), m_shadowAlpha(0),
00047         m_blurX(0.0f), m_blurY(0.0f),  m_strength(0.0f), m_quality(0),
00048         m_type(FULL_BEVEL), m_knockout(false)
00049     { return; }
00050 
00051     BevelFilter(float distance, float angle, boost::uint32_t hcolor,
00052         boost::uint8_t halpha, boost::uint32_t scolor, boost::uint8_t salpha,
00053         float blurX, float blurY, float strength,
00054         boost::uint8_t quality, bevel_type type, bool knockout) :
00055         m_distance(distance), m_angle(angle), m_highlightColor(hcolor),
00056         m_highlightAlpha(halpha), m_shadowColor(scolor), m_shadowAlpha(salpha),
00057         m_blurX(blurX), m_blurY(blurY), m_strength(strength),
00058         m_quality(quality), m_type(type), m_knockout(knockout)
00059     { return; }
00060 
00061     float m_distance; // Distance of the filter in pixels.
00062     float m_angle; // Angle of the filter.
00063     boost::uint32_t m_highlightColor; // Color of the highlight.
00064     boost::uint8_t m_highlightAlpha; // Alpha of the highlight.
00065     boost::uint32_t m_shadowColor; // RGB color.
00066     boost::uint8_t m_shadowAlpha; // Alpha strength, as a percentage(?)
00067     float m_blurX; // horizontal blur
00068     float m_blurY; // vertical blur
00069     float m_strength; // How strong is the filter.
00070     boost::uint8_t m_quality; // How many times to apply the filter.
00071     bevel_type m_type; // The type of filter. (Rendered as string in AS)
00072     bool m_knockout; // If true, render only the filter effect.
00073 };
00074 
00075 } // Namespace gnash
00076 
00077 #endif // GNASH_BEVELFILTER_H

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